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{{Template:Quote|Give up! Miner! |Ultor Gaurd engaging [[Parker]]}}
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{{Quote|Give up! Miner! |Ultor Gaurd engaging [[Parker]]}}
[[File:RFUltorGuard1.jpg|thumb|234x234px|Ultor Enviro-Guard]]
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[[File:RFUltorGuard1.jpg|thumb|235px|Ultor Enviro-Guard]]
'''Ultor Guards''' most commonly enemies, which show up in the original [[Red Faction (game)|Red Faction]] game as their main objective is to keep the [[Ultor Corporation]] complex secured from any revolts by the miners.
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'''Ultor Guards''' most commonly enemies, which show up in the original ''[[Red Faction (game)|Red Faction]]'' game as their main objective is to keep the [[Ultor Corporation]] complex secured from any revolts by the miners.
[[File:RFUltorGuard2.jpg|left|thumb|217x217px|Ultor Guard]]
 
The very first type of guard encountered in the game wears a blue envirosuit that blocks out the harmful effects of the Martian surface. They are encountered in the first section and are seen outside of the different complexes throughout the game. They most commonly carry control batons, grenades, sniper rifles, pistols, and shotguns.[[File:Ultor guard 1.jpg|thumb|210x210px|Ultor Guard Commander ]]The second and most commonly encountered guards are the interior guard. They dawn combat helmets and body armor with blue, black, and silver highlights. They are first encountered in the barracks where they have killed most, if not all, the miners in the complex. They are cowardly and will run away from fights if wounded or when trying to reload.
 
   
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The very first type of guard encountered in the game wears a blue envirosuit that blocks out the harmful effects of the Martian surface. They are encountered in the first section and are seen outside of the different complexes throughout the game. They most commonly carry control batons, grenades, sniper rifles, pistols, and shotguns.
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{{Clear}}
 
[[File:RFUltorGuard2.jpg|left|thumb|220px|Ultor Guard]]
 
The second and most commonly encountered guards are the interior guard. They dawn combat helmets and body armor with blue, black, and silver highlights. They are first encountered in the barracks where they have killed most, if not all, the miners in the complex. They are cowardly and will run away from fights if wounded or when trying to reload.
  +
{{Clear}}
 
[[File:Ultor guard 1.jpg|thumb|210|Ultor Guard Commander]]
 
The third type are the '''''Guard Commanders''''' they wear helmets similar to guards but have antennas and shaded visors on them. They have radios and extra armor which makes them the most resistant of all the other guards. They are normally seen wielding assault rifles.
 
The third type are the '''''Guard Commanders''''' they wear helmets similar to guards but have antennas and shaded visors on them. They have radios and extra armor which makes them the most resistant of all the other guards. They are normally seen wielding assault rifles.
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{{Clear}}
[[File:RFUltorRiotGuard.jpg|left|thumb|193x193px|Ultor Riot Guard]]
 
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[[File:RFUltorRiotGuard.jpg|left|thumb|195px|Ultor Riot Guard]]
The rarest of the guards are the '''''Riot Guards'''''. They only appear a few times in the campaign, mainly in the Barracks to keep the miner's revolt contained. It is assumed they were phased out when the revolt turned out to be more than a riot. They are only seen carrying control batons and shotguns but run surprisingly quick for the amount of armor they have. They wear riot armor consisting of a yellow vest with the Ultor symbol, black pants with thick looking blue pads on them, and a blue helmet with a black tinted face shield.[[File:E12cbeb3dd297547346d323675bc7deb.jpg|thumb|219x219px|Ultor Elite Guard]]
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The rarest of the guards are the '''''Riot Guards'''''. They only appear a few times in the campaign, mainly in the Barracks to keep the miner's revolt contained. It is assumed they were phased out when the revolt turned out to be more than a riot. They are only seen carrying control batons and shotguns but run surprisingly quick for the amount of armor they have. They wear riot armor consisting of a yellow vest with the Ultor symbol, black pants with thick looking blue pads on them, and a blue helmet with a black tinted face shield.
 
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{{Clear}}
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[[File:E12cbeb3dd297547346d323675bc7deb.jpg|thumb|220px|Ultor Elite Guard]]
 
The last type of guard is the '''''Elite Guard'''''. They appear in a few levels, such as when you are hunting Capek or sneaking through the admin areas. They are extremely hard to take down and are very difficult to flee from, especially while low on health.
 
The last type of guard is the '''''Elite Guard'''''. They appear in a few levels, such as when you are hunting Capek or sneaking through the admin areas. They are extremely hard to take down and are very difficult to flee from, especially while low on health.
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{{Clear}}
 
 
==Quotes==
 
==Quotes==
 
*''"You're dead, traitor!"''
 
*''"You're dead, traitor!"''
 
*''"Better run, miner!"''
 
*''"Better run, miner!"''
*''"Stand still and die like a man."''
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*''"Stand still and die like a man".''
 
*''"Drop your weapon!"''
 
*''"Drop your weapon!"''
 
*''"Try it, miner!"''
 
*''"Try it, miner!"''
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*''"Just you and me, miner!"''
 
*''"Just you and me, miner!"''
   
== Trivia ==
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==Trivia==
 
* Each type of Ultor guard will run cowardly once the player attaches a Remote Charges on them, however it won't work on Mercenaries due to their heavily armor.
 
* Each type of Ultor guard will run cowardly once the player attaches a Remote Charges on them, however it won't work on Mercenaries due to their heavily armor.
 
* There are also rare guards holding different types of weapons they aren't commonly seen with. Examples of this include the Ultor Guard Commander holding a Sniper Rifle at the Comm Center Tower, and an Elite Guard holding grenades in Capek's domain.
 
* There are also rare guards holding different types of weapons they aren't commonly seen with. Examples of this include the Ultor Guard Commander holding a Sniper Rifle at the Comm Center Tower, and an Elite Guard holding grenades in Capek's domain.
 
* In the administration area, the Elite Guards will become upset if you shoot the decorative plants.
 
* In the administration area, the Elite Guards will become upset if you shoot the decorative plants.
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{{RF}}
 
{{RF}}
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[[Category:Ultor Corporation]]
 
[[Category:Ultor Corporation]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Revision as of 13:47, 14 February 2021

"Give up! Miner! "
―Ultor Gaurd engaging Parker
RFUltorGuard1

Ultor Enviro-Guard

Ultor Guards most commonly enemies, which show up in the original Red Faction game as their main objective is to keep the Ultor Corporation complex secured from any revolts by the miners.


The very first type of guard encountered in the game wears a blue envirosuit that blocks out the harmful effects of the Martian surface. They are encountered in the first section and are seen outside of the different complexes throughout the game. They most commonly carry control batons, grenades, sniper rifles, pistols, and shotguns.

RFUltorGuard2

Ultor Guard

The second and most commonly encountered guards are the interior guard. They dawn combat helmets and body armor with blue, black, and silver highlights. They are first encountered in the barracks where they have killed most, if not all, the miners in the complex. They are cowardly and will run away from fights if wounded or when trying to reload.

Ultor guard 1

Ultor Guard Commander

The third type are the Guard Commanders they wear helmets similar to guards but have antennas and shaded visors on them. They have radios and extra armor which makes them the most resistant of all the other guards. They are normally seen wielding assault rifles.

RFUltorRiotGuard

Ultor Riot Guard

The rarest of the guards are the Riot Guards. They only appear a few times in the campaign, mainly in the Barracks to keep the miner's revolt contained. It is assumed they were phased out when the revolt turned out to be more than a riot. They are only seen carrying control batons and shotguns but run surprisingly quick for the amount of armor they have. They wear riot armor consisting of a yellow vest with the Ultor symbol, black pants with thick looking blue pads on them, and a blue helmet with a black tinted face shield.

E12cbeb3dd297547346d323675bc7deb

Ultor Elite Guard

The last type of guard is the Elite Guard. They appear in a few levels, such as when you are hunting Capek or sneaking through the admin areas. They are extremely hard to take down and are very difficult to flee from, especially while low on health.

Quotes

  • "You're dead, traitor!"
  • "Better run, miner!"
  • "Stand still and die like a man".
  • "Drop your weapon!"
  • "Try it, miner!"
  • "Help! HELP!"
  • "Don't shoot, I'm unarmed!"
  • "I don't deserve to die..."
  • "Don't do it, please..."
  • "Where's my backup!?"
  • "Mercy, please..."
  • "Let's get 'em!"
  • "Party time!"
  • "Rebel scum!"
  • "Protest this, miner!"
  • "Attack! Attack!"
  • "Scuuuum!"
  • "Come on, tough guy!"
  • "Just you and me, miner!"

Trivia

  • Each type of Ultor guard will run cowardly once the player attaches a Remote Charges on them, however it won't work on Mercenaries due to their heavily armor.
  • There are also rare guards holding different types of weapons they aren't commonly seen with. Examples of this include the Ultor Guard Commander holding a Sniper Rifle at the Comm Center Tower, and an Elite Guard holding grenades in Capek's domain.
  • In the administration area, the Elite Guards will become upset if you shoot the decorative plants.