It is designed to defeat enemy vehicles with even the thickest armour; its powerful cannon is able to quickly reduce any vehicle to scrap, and demolish buildings with repeated shelling. Its armour, too, is formidable, able to soak up tremendous amounts of punishment compared and impervious to most small arms fire. It paid for these offensive and defensive capabilities, however, with a lack of top speed and maneuverability.
In addition to the main cannon, it is also armed with a co-axial machine gun also fired by the main operator, and a pintle-mounted machine gun on the roof cupola that can be manned by a second occupant.
- All heavy armor vehicles including the EDF Medium Tank , EDF Main Battle Tank and EDF Mobile Rocket Artillery will not appear at a Safehouse after loading a game saved while it is in your possession, nor will they be transported along with the player when performing a fast travel to a Safehouse using Guerrilla Express. In both instances, the vehicle will be lost.
- Though it is not possible to restore a heavy vehicle's hitpoints using a save/load or fast travel, an alternative method can still be used. The player can drive the damaged vehicle to the nearest Demolition Master location, starting the action and then exiting it (either by completing it, or cancelling it by leaving the area for 5 seconds). Upon exiting the Demolition Master action, the vehicle will be parked nearby in pristine condition, with full hitpoints.
|Earth Defence Force Vehicles|
|Light Transport||EDF Scout Car • EDF Staff Car|
|Dedicated Troop Transport||EDF APC • EDF Heavy Truck|
|Aerial||AAX Raven • EDF Dropship • EDF Bomber • EDF Transport Ship|
|Armour||EDF Main Battle Tank • EDF Mobile Rocket Artillery • EDF Medium Tank|